Frameteller Follow on X

The AI storyboard generator that listensSay the scene.See the storyboard.

Talk through your story out loud. Frameteller turns it into storyboard panels where every character stays on model, lets you fix any panel by voice, and exports an animatic timed to your own narration.

The Lantern Cat, scene 1Spoken in 14 seconds
  1. Shot 1Wide, 0:00

    Night. A narrow alley, rain coming down hard.

  2. Shot 2Medium, 0:05

    Mira kneels. Under a crate, a little cat is glowing.

  3. Shot 3Close-up, 0:10

    Close on its eyes. They light up like lanterns.

Same yellow coat, same girl, every shot. Durations come from how long you spoke each line.

The live demo opens soon

We go live with a working product on Mon Nov 2, 12:00 PM ET. Anyone can try it.

Live demo: Mon Nov 2, 12:00 PM ET

Get the launch post on X

Voice to storyboard to animatic, in four steps

Four of Meta's models each do one job in the pipeline.

  1. Speak

    Narrate the scene. Muse Voice Transcribe writes it down live and tells co-directors apart.

  2. Direct

    Muse Spark breaks your words into shots, framing and dialogue, and keeps one description per character.

  3. Draw

    Muse Image draws each panel from character references, so faces and outfits stay consistent.

  4. Refine and export

    Click anything in a panel and SAM 3.1 selects it to move or change. Export a timed animatic.

Made by talking

Three panels from The Lighthouse, a story we told out loud: no sketching, just narration. Ada and Pip the fox stay on model from the storm to the sunrise, and the animatic is timed to the narrator's voice.

  1. Pencil storyboard panel, wide shot: a tiny lighthouse on a rock with its lamp lit, as huge waves crash around it under a stormy sky.
    Shot 1Wide
    A tiny lighthouse on a rock, waves crashing all around it.
  2. Pencil storyboard panel, medium shot: Ada, an older woman with silver hair in a green sweater, opens the window as Pip, a small soaked orange fox, tumbles in from the rain.
    Shot 4Medium
    Ada opens the window and Pip tumbles inside, shaking off the rain.
  3. Pencil storyboard panel, wide shot: Ada and Pip the fox sit together on the rocks beside the lighthouse, watching the sun rise over a calm sea.
    Shot 6Wide
    Ada and Pip watch the sunrise over the calm sea.

Build log

Live updates

We're building this in public, Oct 26 to Nov 4. New entries appear here without reloading.

  1. Shipped

    A home at frameteller.com

    Frameteller now lives at frameteller.com, and the old address and www both lead there.

  2. Shipped

    Talk for a minute, get an animatic

    You can now talk through a scene for a minute and download an animatic of the storyboard, timed to your words and voiced by your own narration.

  3. Shipped

    The studio is open

    You can now open the studio in your browser, tell a story out loud, tap Next shot at each new moment, approve the cast and watch the storyboard draw itself.

  4. Shipped

    It's on the internet

    The backend now runs on Azure, so anyone can narrate a scene to it over the internet and get shots, a cast and first panels back.

  5. Shipped

    Talk to it, get shots back

    You can now narrate a scene to the backend and watch shots, character sheets and first panels come back while you are still talking.

  6. Shipped

    Connected to Meta's models

    The backend now talks to all four Meta models it needs, listening, directing, drawing and selecting, and each one passed a live test against the real service.

  7. Building now

    Building the engine

    Started the backend: story rules, cast approval and budget guards, all tested before any UI.

  8. Shipped

    Proved the hard parts

    Our test scenes kept the same girl and cat on model across every panel, one click selected her cleanly, and voice-style edits changed her coat without disturbing the rest of the picture.

  9. Shipped

    Mapped the Meta APIs

    Read the docs for live speech, image editing and segmentation, and confirmed the pipeline works end to end on paper.

  10. Shipped

    Marketing page is live

    This page is now deployed on Azure Static Web Apps from our public repo. Every push to main updates this build log within a minute.

  11. Shipped

    Project kicked off

    Picked the idea, wrote the build plan and put this page up. The public live demo goes up on Nov 2.

  12. Up next

    Proving the hard parts first

    Testing speech-to-shot-list, and whether one character stays recognisable across six panels.